Valve Changes Everything For Low VRAM GPUs On Linux
Valve is once again showing why I love them and one of there developers is working on some patches to have your GPU more effectively assign VRAM to the games that should be the priority, for now only on KDE and very new kernels. ==========Support The Channel========== ► Patreon: https://brodierobertson.xyz/patreon ► Paypal: https://brodierobertson.xyz/paypal ► Liberapay: https://brodierobertson.xyz/liberapay ► Amazon USA: https://brodierobertson.xyz/amazonusa ==========Resources========== Blog Post: https://pixelcluster.github.io/VRAM-Mgmt-fixed/ =========Video Platforms========== 🎥 React: https://www.youtube.com/@BrodieRobertsonReacts 🎥 Podcast: https://techovertea.xyz/youtube 🎮 Gaming: https://brodierobertson.xyz/gaming ==========Social Media========== 🎤 Discord: https://brodierobertson.xyz/discord 🐦 Twitter: https://brodierobertson.xyz/twitter 🌐 Mastodon: https://brodierobertson.xyz/mastodon 🖥️ GitHub: https://brodierobertson.xyz/github ==========Credits========== 🎨 Channel Art: Profile Picture: https://www.instagram.com/supercozman_draws/ #Linux #Valve #LinuxGaming #GamingOnLinux #SteamDeck 🎵 Ending music Track: Debris & Jonth - Game Time [NCS Release] Music provided by NoCopyrightSounds. Watch: https://www.youtube.com/watch?v=yDTvvOTie0w Free Download / Stream: http://ncs.io/GameTime DISCLOSURE: Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase I may receive a small commission or other compensation.
Video Chapters
- 0:00 Valve's game-changing fix for low VRAM GPUs
- 1:12 Solving the VRAM struggle with early kernel patches
- 3:17 Bringing VRAM fixes to Arch and common distros
- 4:48 Why your browser is killing your gaming performance
- 6:02 Deep dive: GTT memory and kernel eviction
- 7:39 Why Linux treats all memory requests equally
- 10:12 Prioritizing gaming memory with cgroups
- 11:37 Native VRAM settings coming to KDE Plasma
- 13:41 Cyberpunk 2077: Testing the new performance patches
- 14:49 The road ahead for NVIDIA and Intel users
Original Output
0:00 Valve's game-changing fix for low VRAM GPUs 1:12 Solving the VRAM struggle with early kernel patches 3:17 Bringing VRAM fixes to Arch and common distros 4:48 Why your browser is killing your gaming performance 6:02 Deep dive: GTT memory and kernel eviction 7:39 Why Linux treats all memory requests equally 10:12 Prioritizing gaming memory with cgroups 11:37 Native VRAM settings coming to KDE Plasma 13:41 Cyberpunk 2077: Testing the new performance patches 14:49 The road ahead for NVIDIA and Intel users Timestamps by StampBot 🤖 (545-valve-changes-everything-for-low-vram-gpus-on-linux)
Unprocessed Timestamp Content
0:00 Valve developer Natalie Vock fixes Linux gaming for low VRAM GPUs 1:12 The struggle of playing modern games with limited video memory 2:04 Current methods to access these kernel patches using CachyOS today 3:17 Applying these improvements to Arch Linux or other common distributions 3:56 Using Gamescope and systemd to manage memory across different desktops 4:48 How desktop apps and browsers compete with games for VRAM 6:02 Exploring GTT system memory and the impact of kernel eviction 7:39 Why the Linux kernel treats all memory requests with equality 8:57 The history of VRAM allocation strategies and their performance drawbacks 10:12 Utilizing cgroups to organize and protect important gaming memory allocations 11:37 Integrating VRAM prioritization into the KDE Plasma desktop environment settings 12:45 Creating the Rust based booster utility to bypass systemd limitations 13:41 Testing Cyberpunk 2077 results with the new memory management patches 14:49 Future support for Intel and Nvidia drivers plus concluding thoughts Timestamps by StampBot 🤖 (545-valve-changes-everything-for-low-vram-gpus-on-linux)