Level Design: Making areas more dynamic
Mastering modular assets for dynamic levels • Breaking the "boring square" room mold • Environmental storytelling with modular pieces
Video Chapters
- 0:00 Mastering modular assets for dynamic levels
- 1:30 Breaking the "boring square" room mold
- 3:10 Environmental storytelling with modular pieces
- 4:05 Elevating your space with verticality
- 5:45 Traversal: Adding stairs and landings
- 7:45 Building an epic throne room from scratch
- 8:30 Final polish: Lighting and prop placement
- 10:15 How one square room became seven unique areas