I Made a Graphics Engine (with Vulkan)
Kicking off the Epic Journey: Building a Brand New Engine • The First Glimmer: Our Engine's Window Emerges! • Mastering Vulkan: Rendering Our First Triangle
Video Chapters
- 0:00 Kicking off the Epic Journey: Building a Brand New Engine
- 0:28 The First Glimmer: Our Engine's Window Emerges!
- 0:49 Mastering Vulkan: Rendering Our First Triangle
- 1:47 Architecting the Core: Implementing a Custom Entity Component System (ECS)
- 5:16 Bringing the Editor to Life: Crafting Our ImGui UI
- 6:10 Intuitive Control: Integrating ImGuizmo for Object Manipulation
- 6:51 SpriteRenderer Unleashed: Bringing 2D Shapes to Life
- 7:36 Elevating Graphics: Loading and Displaying 3D Models with MeshRenderer
- 8:13 Mastering Perspective: Implementing Intuitive Camera Controls
- 8:27 The Road Ahead: Engine Status & Future Development Plans