TINY voxels NO TRIANGLES! | Voxel Game Devlog #1
Embarking on a 'From Scratch' Game Dev Journey • Introducing the Brickmap: A Revolution in Voxel Data • Brickmap Deep Dive: Unpacking Hierarchical Voxel Structu
Video Chapters
- 0:00 Embarking on a 'From Scratch' Game Dev Journey
- 1:48 Introducing the Brickmap: A Revolution in Voxel Data
- 2:03 Brickmap Deep Dive: Unpacking Hierarchical Voxel Structures
- 4:06 The 'Why': Unveiling the Vision Behind Building From Scratch
- 5:33 Vulkan Breakthrough: Our Renderer Comes to Life
- 5:43 Behold! The Beautiful Voxel World with Per-Voxel Lighting
- 6:55 Glorious Light Beams: Per-Voxel Lighting Activated!
- 8:11 From Alps to Voxels: Importing Majestic Matterhorn Terrain
- 8:59 Vast Landscapes Unveiled: Multi-threaded Terrain Generation Fixed
- 10:10 Unveiling the Path of Light: Visualizing Brickmap Ray Traversal