Josh Woodward Vibe Codes a Fishing Game Live with Gemini 3
Josh Woodward joins the stream and vibe codes a fishing game set in an Oklahoma sunset. He demonstrates the iterative coding process by identifying a bug with the casting mechanic and having the model fix it live, eventually catching a whale in the game. Vibe coding in AI Studio: Bring anything to life with Gemini 3 at ai.studio/build Watch the full live stream here: https://www.youtube.com/live/YfFkPAso4kE
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Original Output
0:07 The prompt behind the 'Oklahoma Sunset Fishing' experience 2:51 Testing the game live 4:28 Mashing SPACE to reel in a stubborn catch Timestamps by StampBot 🤖 (419-josh-woodward-vibe-codes-a-fishing-game-live-with-gemini-3)
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0:00 Starting a ridiculously fun attempt to build a fishing game 0:07 The ambitious prompt to create our 'Oklahoma Sunset Fishing' experience 0:19 Get ready to catch fish, whales, or tires in a lake at sunset 0:54 Peeking into the generated file structure for our AI Studio project 1:06 Sky.tsx: The background component bringing the Oklahoma sunset to life 1:33 Discussing AI Studio's evolution from its MakerSuite origins 2:10 Celebrating the new generation of makers empowered by AI Studio 2:51 Our Oklahoma Sunset Fishing game is officially live for testing 3:15 The intrepid fisherman casts his line into the digital waters 3:48 Identifying and fixing a quirky bug that prevented casting initially 4:15 Success! The fishing line is cast, waiting for a bite 4:28 Mashing SPACE rapidly to reel in an unexpectedly challenging whale 4:46 The game delivers unexpected hilarity and a stubborn digital whale 5:00 Wrapping up and planning future iterations for our fishing game Timestamps by StampBot 🤖 (419-josh-woodward-vibe-codes-a-fishing-game-live-with-gemini-3)