I Watched Unity's 6.2 TWO HOUR Livestream So You Don't Have To
Unity 6.2 breakdown: New AI tools, automatic mesh optimization, XR improvements, and enhanced diagnostics. I watched Unity's 2-hour livestream so you don't have to - here are the features that actually matter for game developers and VR creators. Complete tutorial covering Unity AI Beta, World Space UI, Mesh LOD, Android XR updates, and time-saving workflow improvements. ► 🍤Support the channel🍤 Patreon: https://patreon.com/FistFullofShrimp Subscribe For Shrimple Tutorials: https://www.youtube.com/@FistFullofShrimp?sub_confirmation=1 ► 💬 Socials🗨️ Discord: https://discord.gg/ht4g9R7cCS Written Tutorials: https://fistfullofshrimp.com/ ► 🔗Useful Links🔗 Unity's 6.2 Announcement - https://discussions.unity.com/t/6-2-is-now-available/1677060 0:00 Unity 6.2 Update: What's New & Exciting! 0:11 Breakthrough: Unity AI Beta 1:35 Trust & Transparency: The New Developer Data Framework 2:40 Optimize Performance: Automated Mesh LOD Generation 3:40 Immersive UI: World Space UI for UI Toolkit 4:40 Real-time Insights: New Live Diagnostics for Your Game 5:25 XR Advancements: Android XR Improvements 6:20 Empowering Tools: Build Custom Workflows with Graph Toolkit 7:40 The Future is Now: Recap of Game-Changing Updates ► 📦Assets📦 Free VR template: https://github.com/Fist-Full-of-Shrimp/VR-Unity-Template-2023 ► 🕹️More Shrimple Tutorials🕹️ Optimize Your Draw Calls: https://www.youtube.com/watch?v=EMA5-WqkEAo Optimize URP: https://www.youtube.com/watch?v=OqpS2z_I3hU Unity Lighting Essentials: https://www.youtube.com/watch?v=5rxMdiCkQGk 🦐Who's El Shrimpo?🦐 I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more! #unity #gamedev #vr
Video Chapters
- 0:00 Unity 6.2 Update: What's New & Exciting!
- 0:11 Breakthrough: Unity AI Beta for Scene & Sound Generation
- 1:35 Trust & Transparency: The New Developer Data Framework
- 2:40 Optimize Performance: Automated Mesh LOD Generation
- 3:40 Immersive UI: World Space UI for XR Development
- 4:20 Effortless UI Design: Say Goodbye to Manual Button Updates
- 4:40 Real-time Insights: New Live Diagnostics for Your Game
- 5:25 XR Advancements: Enhanced Hand Tracking & Dynamic Refresh Rates
- 6:20 Empowering Tools: Build Custom Workflows with Graph Toolkit
- 7:40 The Future is Now: Recap of Game-Changing Updates
Original Output
0:00 Unity 6.2 Update: What's New & Exciting! 0:11 Breakthrough: Unity AI Beta for Scene & Sound Generation 1:35 Trust & Transparency: The New Developer Data Framework 2:40 Optimize Performance: Automated Mesh LOD Generation 3:40 Immersive UI: World Space UI for XR Development 4:20 Effortless UI Design: Say Goodbye to Manual Button Updates 4:40 Real-time Insights: New Live Diagnostics for Your Game 5:25 XR Advancements: Enhanced Hand Tracking & Dynamic Refresh Rates 6:20 Empowering Tools: Build Custom Workflows with Graph Toolkit 7:40 The Future is Now: Recap of Game-Changing Updates Timestamps by McCoder Douglas
Unprocessed Timestamp Content
0:00 Welcome to the Unity 6 point 2 update breakdown 0:11 Unity AI Beta drops new scene and sound generation superpowers 0:26 Ask AI to debug code and make game changes automagically 0:42 Unlimited Unity AI points for beta testers, sweet deal 0:55 AI could save time but might create dependent developers oops 1:15 Worrying about new developers not understanding basic concepts 1:35 Unity unveils new Developer Data framework to calm our fears 1:55 More transparency and control over your data in Unity 2:19 Unity's trying hard to regain developer trust with new features 2:40 Mesh LOD released for automatic level of detail on your models 3:00 Automated LOD generation: three clicks to better game performance 3:20 Mesh LOD optimization saves hours of tedious manual adjustments 3:40 World Space UI finally comes to XR development, rejoice 4:00 UI Toolkit: web-inspired design and powerful stylesheets for interfaces 4:20 Say goodbye to manually updating 50 buttons a lifesaver 4:40 New diagnostic features to track crashes and performance issues live 5:00 Detailed reports help debug real-world game performance and bug hunting 5:25 Android XR gets hand mesh support and dynamic refresh rate 5:49 Visibility Mesh Occlusion for smoother post-processing on VR devices 6:09 Unity prepping for new XR hardware still waiting for them 6:20 Graph Toolkit: build custom node-based tools right in Unity editor 6:40 Boost productivity and reduce errors with custom graph tools now 7:00 Graph Toolkit handles serialization and other annoying backend work for you 7:26 Unity 6 progress and exciting future updates like 6 point 3 7:40 Recap: data control, Mesh LOD, Graph Toolkit are game-changers 7:57 If this video helped, smash that like and maybe subscribe Timestamps by McCoder Douglas