What 4 Years of Solo Indie Game Development Looks Like
The 4-Year Journey Begins: From Pixel Art to a Dream Game • Crafting a Custom Engine: The Heartbeat of Early Development • Meet Garbanzo: Our Adorable Bean Hero
Video Chapters
- 0:00 The 4-Year Journey Begins: From Pixel Art to a Dream Game
- 2:00 Crafting a Custom Engine: The Heartbeat of Early Development
- 2:36 Meet Garbanzo: Our Adorable Bean Hero Makes His Debut!
- 3:37 Boss Battles Emerge: Rocky & DogHead Bring the Challenge
- 4:51 A Leap of Faith: Going Full-Time Indie Dev!
- 5:30 First Demo Release: 'Bean' Tells a Powerful Story
- 8:14 Steam Early Access Launch: The Harsh Reality of Indie Sales
- 10:17 Garbanzo Quest 0.7: The Game Finds Its True Identity
- 11:21 The Indie Struggle: Shrinking Bank Account, Enduring Passion
- 12:20 Looking Ahead: The Next Chapter in Our Indie Adventure